
Hire
Build your supernatural workforce.
Flatwoods Monster
Supernatural workplace card game

What Could Possibly
Go Wrong?
Staff the supernatural. Take terrible jobs.
Survive your competition. Somehow make a Profit.




HIRE / JOB / MAYHEM / FIX
01 / Welcome to work
You run a staffing agency with one simple goal: make a Profit.
Unfortunately, your employees include ghosts, monsters, cryptids, legendary beings, and other supernatural hires who are somehow expected to perform ordinary jobs.
Build your staff, take assignments, interfere with rival agencies, survive workplace disasters, and reach the Profit goal first.
See how it works02 / Know your cards

Build your supernatural workforce.
Flatwoods Monster

Send your employees somewhere they probably shouldn't be.
Midnight Freight Run

Make another agency's workday considerably worse.
Collection Day

Attempt to repair whatever just happened.
Case Reopened
03 / Qualifications
Whether that qualification is useful is another matter.
Repair
Food
Transport
Medical
Technical
Social
Security
Academic
Legal
Occult
Survival
Operations04 / Active employees
Human Resources has stretched the definition of “human.”

Paranormal Investigator

Satellite TV Installer

Drive-Thru Attendant

Patient Transport
EBH STAFFING / EMPLOYEE RECORDS
View all 24 active employees05 / From the archives
Not everything in the archives is on payroll.

Field Documentation Assistant

Livestock Manager

Case Subject
EBH STAFFING / ARCHIVE RECORDS
Open all 40 case files
HOW TO PLAY / VERSION 1.006 / How to play
Already playing and something weird happened?
Open Rules Reference07 / Rules reference
There is paperwork for that.
The Rules Reference is the deeper companion for timing, card interactions, unusual situations, multiplayer sequencing, terminology, and edge cases.
Open the rules
08 / A note from the creator
Extremely Bad Hires was created to bring friends and families around a table to laugh, compete, tell stories, and create memories — while also opening a door into mythology, folklore, legends, and the paranormal.
What is really out there?
Maybe the next generation will get a little closer to finding out.
Read the story09 / Get the game
Digital PDF download
Print, cut, and assemble the game yourself.
No physical product shipped
Available on Etsy. Complete your purchase on Etsy.
BUY PRINT-AND-PLAY ON ETSY10 / Future games
Series 1 is only the beginning.
Extremely Bad Hires™ will continue expanding into new workplaces, new disasters, and new departments that absolutely should not have hiring authority.
IN DEVELOPMENT

Game-development and software-industry horror.
Death March throws the staffing agency into crunch time: broken builds, impossible deadlines, certification disasters, launch failures, and supernatural employees trying to survive an industry that somehow makes the monsters look reasonable.
IN DEVELOPMENT

Government bureaucracy, classified programs, military absurdity, and supernatural national-security disasters.
Clearance denied. File redacted. Classified records, restricted access, and information nobody is supposed to see are all part of the job.
Threat level: self-inflicted. Sometimes the greatest danger to national security is the organization responsible for protecting it.
The game explores government agencies, military assignments, classified incidents, conspiracy folklore, experimental programs, and employees who probably should not have security clearance.
FUTURE GAME

The night shift gets considerably worse after everyone else goes home.
Graveyard Shift brings slasher-horror workplace satire into Extremely Bad Hires: overnight jobs, killers, haunted workplaces, things moving in the dark, and employees trying to make it until morning.
Night shift. Clocked in. Still here. Till sunrise. Getting through it alive is now part of the job description.
Under a cold moon, something is hunting you through the workplace. Quitting before sunrise may no longer be an option.
Game development previews only. No game release dates or purchasing announced.
