Supernatural workplace card game

Extremely Bad Hires™

What Could Possibly
Go Wrong?

Staff the supernatural. Take terrible jobs.
Survive your competition. Somehow make a Profit.

Hire: Flatwoods Monster
Job: Midnight Freight Run
Mayhem: Collection Day
Fix: Case Reopened

HIRE / JOB / MAYHEM / FIX

2–4 playersSupernatural employees. Ordinary jobs.Enter EBH Staffing

01 / Welcome to work

Welcome to EBH Staffing

You run a staffing agency with one simple goal: make a Profit.

Unfortunately, your employees include ghosts, monsters, cryptids, legendary beings, and other supernatural hires who are somehow expected to perform ordinary jobs.

Build your staff, take assignments, interfere with rival agencies, survive workplace disasters, and reach the Profit goal first.

See how it works
At the table
2–4 players
Quick game
10 Profit
Standard game
20 Profit

02 / Know your cards

Your staffing toolkit

How to Play
01Hire
Flatwoods Monster Hire card

Hire

Build your supernatural workforce.

Flatwoods Monster

02Job
Midnight Freight Run Job card

Job

Send your employees somewhere they probably shouldn't be.

Midnight Freight Run

03Mayhem
Collection Day Mayhem card

Mayhem

Make another agency's workday considerably worse.

Collection Day

04Fix
Case Reopened Fix card

Fix

Attempt to repair whatever just happened.

Case Reopened

03 / Qualifications

Everybody is qualified for something.

Whether that qualification is useful is another matter.

  • Repair
  • Food
  • Transport
  • Medical
  • Technical
  • Social
  • Security
  • Academic
  • Legal
  • Occult
  • Survival
  • Operations
Understand Qualifications

04 / Active employees

Meet the staff

Human Resources has stretched the definition of “human.”

24 active employees
Old Rattlefog — supplied Employee ID artwork

Old Rattlefog

Paranormal Investigator

Flatwoods Monster — supplied Employee ID artwork

Flatwoods Monster

Satellite TV Installer

Banshee — supplied Employee ID artwork

Banshee

Drive-Thru Attendant

Dead Drop — supplied Employee ID artwork

Dead Drop

Patient Transport

EBH STAFFING / EMPLOYEE RECORDS

View all 24 active employees

05 / From the archives

Case files

Not everything in the archives is on payroll.

40 CASE FILES ON RECORD
Boo Hag — supplied archive record artwork

Boo Hag

Field Documentation Assistant

Chupacabra — supplied archive record artwork

Chupacabra

Livestock Manager

The Shadow Weaver — supplied archive record artwork

The Shadow Weaver

Case Subject

EBH STAFFING / ARCHIVE RECORDS

Open all 40 case files
Official Extremely Bad Hires™ How to Play cover, Rules Version 1.0HOW TO PLAY / VERSION 1.0

06 / How to play

Clock in

  1. Start Your Turn
  2. Preparation
  3. Attempt a Job
  4. Mayhem
  5. Resolve
  6. Recovery
  7. End Your Turn
Learn how to play

Already playing and something weird happened?

Open Rules Reference

07 / Rules reference

Something weird happened.

There is paperwork for that.

The Rules Reference is the deeper companion for timing, card interactions, unusual situations, multiplayer sequencing, terminology, and edge cases.

Open the rules
Official Extremely Bad Hires™ Rules Reference — How Not To Get Fired, Rules Version 1.0

08 / A note from the creator

Why Extremely
Bad Hires exists

Jason M. Allen
Creator, Extremely Bad Hires™

Extremely Bad Hires was created to bring friends and families around a table to laugh, compete, tell stories, and create memories — while also opening a door into mythology, folklore, legends, and the paranormal.

What is really out there?

Maybe the next generation will get a little closer to finding out.

Read the story

09 / Get the game

Clock in your own staff

Digital PDF download

Print-and-Play

Print, cut, and assemble the game yourself.

No physical product shipped

Available on Etsy. Complete your purchase on Etsy.

BUY PRINT-AND-PLAY ON ETSY

10 / Future games

The case isn’t closed.

Series 1 is only the beginning.

Extremely Bad Hires™ will continue expanding into new workplaces, new disasters, and new departments that absolutely should not have hiring authority.

IN DEVELOPMENT

Death March™

Game-development and software-industry horror.

Death March throws the staffing agency into crunch time: broken builds, impossible deadlines, certification disasters, launch failures, and supernatural employees trying to survive an industry that somehow makes the monsters look reasonable.

IN DEVELOPMENT

National Insecurity™

Government bureaucracy, classified programs, military absurdity, and supernatural national-security disasters.

Clearance denied. File redacted. Classified records, restricted access, and information nobody is supposed to see are all part of the job.

Threat level: self-inflicted. Sometimes the greatest danger to national security is the organization responsible for protecting it.

The game explores government agencies, military assignments, classified incidents, conspiracy folklore, experimental programs, and employees who probably should not have security clearance.

FUTURE GAME

Graveyard Shift™

The night shift gets considerably worse after everyone else goes home.

Graveyard Shift brings slasher-horror workplace satire into Extremely Bad Hires: overnight jobs, killers, haunted workplaces, things moving in the dark, and employees trying to make it until morning.

Night shift. Clocked in. Still here. Till sunrise. Getting through it alive is now part of the job description.

Under a cold moon, something is hunting you through the workplace. Quitting before sunrise may no longer be an option.

Game development previews only. No game release dates or purchasing announced.

Extremely Bad Hires™

What could possibly
go wrong?